About text
can you help me
"I'm a programmer honey, but you can't beat me" Loaning from the Hurriganes - Roadrunner
Try this before print the text:
glBindTexture( GL_TEXTURE_2D, 0);
Maybe can woks for you. Worked for me :D
glBindTexture( GL_TEXTURE_2D, 0);
Maybe can woks for you. Worked for me :D
That isn't working... HELP HELP [help] [help]
"I'm a programmer honey, but you can't beat me" Loaning from the Hurriganes - Roadrunner
First of all, there seems to be some confusion in where and how you are coloring your images. Looking carefully at your posts, it seems as though you might have created an image file by drawing each letter manually in OpenGL and then took a screen shot and saved it to disk. Is this the case?
Secondly, make sure that you enable and disable GL_TEXTURE_2D when appropriate.
Finally, make sure that you call glColor and enable the right texture immediately before drawing your text.
Secondly, make sure that you enable and disable GL_TEXTURE_2D when appropriate.
Finally, make sure that you call glColor and enable the right texture immediately before drawing your text.
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