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Need some feedback on this please

Started by March 27, 2005 10:17 AM
2 comments, last by xCronus 19 years, 10 months ago
< img src="http://img234.exs.cx/img234/2172/watchersk132px.jpg" /> < img src="http://img234.exs.cx/img234/3111/watchersk127ez.jpg" /> < img src="http://img57.exs.cx/img57/6757/watchersk143eu.jpg" /> I made this for a competition to design the best watcher for Thievery UT (An unreal tournament mod). It's meant to be a mechanical device that scans around and watches for thieves. If you've played Thief 2 you'll know what I'm talking about. I'm just looking for some good feedback on how it might be improved, or if it needs improving, or if it looks bad. Thanks for any help in advance. Btw, it was made in 3ds max 5
Cool! Kinda looks like a deranged C-3PO.

Keep it up! [smile]
The G'Bro GameDev Society! -The Southeastern US GameDev Gathering Group
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Hmm, to be honest the humanoid facial features (especially the nose) don't look like they might serve any really useful purpose. From a practical standpoint the design also looks as if it might be a bit too obvious to be a security camera-ish device. However, from an artistic standpoint it's great! As the Mindset said, it looks like a Star Wars android hopped up on something spicy, which is pleasantly enjoyable. Lots of personality has been infused with this model, and sometimes that's much more important than practicality. :)

(By the way: Murder the first and last spaces and slashes in your HTML tags if your desire is to have images appear.)
>>[.G.R.]
Nice model, what was the poly count on it?

Looks kind of long depth wise though...

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