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Normals don't rotate in ASE files

Started by March 23, 2005 09:54 AM
0 comments, last by theZapper 19 years, 10 months ago
Hi I'm using ASE files exported from MAX7, but am having a problem with exporting the normals. If I rotate an object, the rotated object exports in the new position, but the normals stay pointing in the original direction, which totally messes up the lighting. Can anyone tell me how to fix this? Cheers
---When I'm in command, every mission's a suicide mission!
Never mind, I've found a fix!
---When I'm in command, every mission's a suicide mission!

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