Invasion2 feedback
Like ''sinistrx'' I am interested in feedback on my games. I want to know what
I should improve and so on.
Could someone give me some feedback on my game Invasion2? (and maybe on my other games, too).
Thanks in advance...
The games and their source-codes could be found on my homepage... (and on the NeHe CD... I think...)
AblazeSpace
http://ablazespace.exit.de/
nice one mate,
maybe stick a light in the scene to give the models a bit of depth
also when i moved the mouse it became visableon the screen
http://members.xoom.com/myBollux
maybe stick a light in the scene to give the models a bit of depth
also when i moved the mouse it became visableon the screen
http://members.xoom.com/myBollux
Thank's for your reply!
I used light... it could be activated in the configurations menu.
To the mouse... Yea I now that this happens but I didn't really know why!
I used ShowCursor(FALSE) to deactivate it after the window is created and it's in fullscreen,
but then the mouse is still visible. When I do this in each loop then its not visible but when I
would to show the mouse again it's still not visible!? What done I wrong... in the NeHe tuts it worked fine...
(I hope you understand my bad english...)
Earth rotation is created by penguins running around the south pole.
Edited by - AblazeSpace on November 8, 2000 2:53:05 PM
I used light... it could be activated in the configurations menu.
To the mouse... Yea I now that this happens but I didn't really know why!
I used ShowCursor(FALSE) to deactivate it after the window is created and it's in fullscreen,
but then the mouse is still visible. When I do this in each loop then its not visible but when I
would to show the mouse again it's still not visible!? What done I wrong... in the NeHe tuts it worked fine...
(I hope you understand my bad english...)
Earth rotation is created by penguins running around the south pole.
Edited by - AblazeSpace on November 8, 2000 2:53:05 PM
This topic is closed to new replies.
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