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Slight 3DS related problem.

Started by March 18, 2005 01:46 AM
9 comments, last by V-man 19 years, 10 months ago
Thanks AndyTX,

and I think methinks had the right idea.
I pressed Reset Pivot and it gave the right results.
Reset transform gives something else.

I'm converting the 3DS format to my own using my tool.
Sig: http://glhlib.sourceforge.net
an open source GLU replacement library. Much more modern than GLU.
float matrix[16], inverse_matrix[16];
glhLoadIdentityf2(matrix);
glhTranslatef2(matrix, 0.0, 0.0, 5.0);
glhRotateAboutXf2(matrix, angleInRadians);
glhScalef2(matrix, 1.0, 1.0, -1.0);
glhQuickInvertMatrixf2(matrix, inverse_matrix);
glUniformMatrix4fv(uniformLocation1, 1, FALSE, matrix);
glUniformMatrix4fv(uniformLocation2, 1, FALSE, inverse_matrix);

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