All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
26
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to NeHe Productions
Advertisement
glut
NeHe Productions
Affiliates
Started by
darkopengl
November 04, 2000 11:14 PM
-1
comments, last by
darkopengl
24 years ago
darkopengl
Author
122
November 04, 2000 11:14 PM
maybe you should try using glut cause the windowing is diferent thats what iuse wuth my voodoo3(yes its different)
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
Samplig shadow maps
Graphics and GPU Programming
Inheritance tree
General and Gameplay Programming
poker game
For Beginners
Falloff
Math and Physics
Occluder from AABB, near plane 'fix'?
Graphics and GPU Programming
Composer of 7 months, still feel like a beginner
Music and Sound FX
Advertisement
Recommended Tutorials
C++: Custom memory allocation
General and Gameplay Programming
GPS on the Microsoft Hololens
General and Gameplay Programming
Interview with Jamie Woodhouse
Interviews
The Physics of Racing, Part 5: Introduction to the Racing Line
Math and Physics
Slicing Images Using GIMP - The Manual and Semi-Automatical Way
Visual Arts
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top