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A helix

Started by November 02, 2000 10:23 PM
1 comment, last by garbash 24 years ago
Can someone tall me how to make an object move along a helical path, prefereably around the Y axis, in terms of glTranslate? This would be very much appreciated.
"Well I tried my best, but the damn thing just sits there..."
a helix is a cirular path moving in a third dimension, so you could do something like:
x=cos(A*t);y=B*t;z=sin(A*t);glTranslatef( x, y, z); 

where A and B are constants, and t is time (and hence increases)

hope that helps!
alistair
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To simplify that it is just an object moving on a circular path (on the x-z axis), then you just increase y every frame to make upwards (helical) movement. I think that''s right...

Cheers!
~Dan~

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