3ds max 7 Bones - import/export anim seg
Greetings! I was wondering, if it is possible to load a BVH file and let max to construct bones for it? I know it is possible to do that with Character Studio, but I don't want to use Character Studio. What I would like is to load a motion in my existing (or non existing skelet) and replay it. I don't want to save to .max. There has to exist something that creates skeletions/motions out of BVH or any other files and replays them? Once again: NO CHARACTER STUDIO! Thank you in advance!
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