Xenallure Characters Feedback?
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
Skewbald, CS01
Lion, CS02
Kitten, Follow
Desiderada, Leslie
Subjective, short answers:
This is the order of interest from the most interesting to the least:
CS01 > Skewbald > Desiderada >>> CS02, Lion, Leslie, Kitten, Follow
This is the redundancy grouping. Characters that are in the same bracket share traits that can combined to form a single stronger character:
{Skewbald, Follow, CS02, Leslie}
{CS01, Kitten}
{Desiderada, Lion}
Complaints on the overall design:
C1: Lack of coherence among the characters (You don't get a sense of unity among the characters as you read their descriptions one by one, the sense that the cast together belong to the same story to convey some messages) When you read strong character designs, you can see the 'geometry' of the cast (usually triangles), your current cast is very loose and is lacking this. At the current state, your cast is like a few sticks of spaghetti floating in a pot of water. There are lines, but no shapes.
[Edited by - Estok on February 24, 2005 8:10:13 PM]
Anyway I would be very interested to hear more about which elements of the characters you would suggest combining to make sronger ones. For instance I'm baffled how Desiderada and Lion could possibly be combined since I see them as fundamentally different types of people.
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
- Competition,
- Conflict,
- strong conviction
Desiderada:
- Desire for power (a competition, dominance over the others),
- ends over means (strong conviction in the result, conflicts allowed as well as any other means.)
The way you presented the characters was unexpectedly dull. It seemed that you were trying to present them in a way that was not your natural style. Although I hold the meanings of the character paramount, not even I would present them in this fashion.
Geometry is a trait of strong characterization. It is the foundation of the feeling: 'I don't think that the story would have worked without any of the main characters.' In other words, the characters together partitioned the meaning of the story. For your story, the primary plane of partitioning is the plane of romance. Your description should have focused primarily on that domain. For any addition planes you need to partition you would define their dimensions in your mind and present the characters with the partitions.
The cast you presented seemed incomplete, redundant, and fragile because the planes were not well-defined and not shared among the characters. It was as if the characters exist on separate planes, that the story can very well do with any of the characters removed.
Partitioning is the first level. The next level is to make the characters interlock like the pieces of a jigsaw puzzle.
[Edited by - Estok on February 25, 2005 1:52:47 AM]
He does not agree with how? What about the magical culture does he not like? What is it that makes him different? What stigma does Skew have that would make him be the object of bulling?
‘The spiritual’ – as a child grew up focused on the study of transcendence and devoted its life to such studies.
How does the child become a transcended Spiritual? What is a transcended spiritual? Are they immortal and if so do they still have feelings? Is being a spiritual like being a ghost almost and only letting yourself be seen by whomever you wish to be seen by? Does a spiritual mean peace without love?
Lion – enjoys competition and conflicts. He does not hesitate to confront people. He struggles to take his cultural roots and define how to react to people who don’t conform to the magical or techno cultures.
So does Lion abhor cultural deviance? What is the ‘stereotype’ for a magical or a techno?
Athletic Techno – struggles to become part of the techno ideals but soon discovers through interaction with his/her peers that he/she is becoming more like the magicals that he/she has hated.
Why does he/she hate the magicals?
Kitten – submissive
Why has Kitten chosen to define her own set of morals and become more independent? Is she discovering that she has been submissive only because of a person insecurity with herself? Is she running away from situation because she fears that if she takes control she’ll make a mistake and cause harm to herself?
Follow - submissive
Why would this character who is submissive be attempting to seduce another character for that characters love? Does seduction breed love that satisfies the heart?
That leaves the athletic techno, kitten, and follow.
Athletic techno - we're still developing this character, but the current idea is that sie is a halfbreed who had a magical father, but was raised as a techno. All hir life sie has been criticized as being too barbaric, aggressive, angry... in other wods, like a magical. In order to protest that sie is a techno, sie has gotten a lot of bod mods to make hirself look extremely techno, and competes against Lion in the techno/magical sport to prove that technos are better than magicals. So the athletic techno will have to confront the fact that despite hir best efforts sie is just like the magicals sie is fighting against, and there's nothing wrong with being that way.
Kitten - she would be more afraid of causing harm to others than to herself. Mostly she has never been given responsibility for anything, and so is hesitant to take it for the first time. One question I wanted to address with Kitten's story is when is a leader worthy or not worthy of loyalty. But the final decision for all things Kitten is Avatar God's, so questions/suggestions about her should be directed to him.
Follow - there's no reason a submissive character can't be seductive, they just have to do it in a submissive way. Follow's submssive way of seducing is to try to become whatever hir beloved wants and needs - in this case, a female magical. Follow does this because sie feels it is the only way Lion will give hir a chance. Obviously this is a problematic strategy since Follow's stll a hermphrodite underneath hir clothes, and Lion would naturally discover this if he did decide he liked 'her' and wanted to consummate the relationship... As for seduction as the foundation of a relationship, I blieve this questionis looking at thngs from the wrong perspective. Seduction is just trying to get someone to love you, and all relationships have some sort of seduction involved. The issue instead is Follow's deceit, and whether Lion will react to discovering it and suddenly being confronted with his prejudices with extreme violence, or perhaps by continuing his relationship with Follow but in a more secretive and abusive way.
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
Quote:
Original post by Estok
Lion:
- Competition,
- Conflict,
- strong conviction
Desiderada:
- Desire for power (a competition, dominance over the others),
- ends over means (strong conviction in the result, conflicts allowed as well as any other means.)
Hmm. Well, Desiderada wants power, but not for the purpose of dominance over others. Desiderada's goal is manipulating the world to hir satisfaction, and to hir power is a tool to use in sculpting the perfect world. Thus manipulation, seduction, and science are hir chosen tools rather than direct conflict which has less predictable and pleasng results. Lion OTOH doesn't care anything about that - the only power that matters to him is physical and social power, and he needs them to support his identity of being a superior, approved-of person. He lives to be admired, while Desiderada really doesn't care what others think of hir.
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
anyway, I know I am repeating myself, but I cant help compare Kitten to the character Nathaniel from the Anita Blake series. Rather than describe him, you can look him up there
I dunno if it's any use to you guys, but since this character has been quite studied throughout the novels, some of the material might be of use.
Particularly the whole "why on Earth would someone be like that?"
Nathaniel is particularly interesting in that he just won't say no. He doesn't know when to shout Alabama, if you will. This might be useful for understanding the problem with Kitten
"she has to learn to trust her own evaluation of what's right, and not blindly go along with a leader whose decisions are immoral"
See, Nathaniel _doesnt_ wonder about these issues, because IMO, it's in the very nature of the submissive not to question...
anyway, it's time to leave the office for me, now :P
Hope this helps?