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LWJGL examples of 3D text?

Started by February 23, 2005 05:20 AM
1 comment, last by BangorRipper 20 years ago
Does anyone have or know of any 3d text implemented using lwjgl that could be used to display a high score in a game. I have looked but can't seem to find anything apart from for C and I am a newbie unfortuantely. I would have thought that there would be a class file that you could use to pass what you want to draw and the co-ordinates and then it does it thanks to anyone who can help Danny :)
SPGL has some utilities for doing texture-based text in LWJGL, but I don't know anyone thats done text composed out of actual, solid 3d objects.

If you're looking to use SPGL, head over to the support forums at puppygames.net.
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that does it all for you doesnt it?
its the code that i need mate, then i can see how its done so i know how to play about with it.
anyone? doesnt need to be fancy, just text or a score in my environment that looks cool and i can place in my 3d space
cheers

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