Quote:
Original post by dwmitch
I like most of your ideas, but I think I saw a later reply that could explain how a dragon could be attacked that I'd like to go with. If I had the dragon(s) as seperate group members that would be up to eight PCs attacking, which would severely alter the balance. Not to mention that I'd have to worry about placing up to four 128 x 128 sprites, four 96 x 96 sprites (actual characters in the 32x64 range (I just got the sprites from Reiner's Tilesets, so if that's poor design he's the one to talk to)), and enemy sprites in a 640 x 480 battlefield.
Ahh I see. Awesome, at the time I realized I was thinking of a big 3D game [smile] I was imagining like Buhamat from FF7 and such. Yea, then that would be over crowded on a 640x480 screen. That idea of combining them is much better. Best of luck with your project!
- Drew