Windowed color depth
Hi,
Does anyone know if changing the color depth of a windowed OpenGL window to 32-bits when your screen is currently set to 16-bit color depth, actually changes the OpenGL window to 32-bit or does it only change color depth if the application is fullscreen?
Thanks,
Jason A.
---
I write code.
DelphiGL (members.home.com/jra101)
---I write code.DelphiGL (http://delphigl.cfxweb.net)
nope unfortunately u cant runa 32bit colour window inside a 16bit screen
http://members.xoom.com/myBollux
http://members.xoom.com/myBollux
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