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Original post by Drew_Benton
I agree and disagree with this statement. It is true that there are lots of people out there with the talents you have described - but they should not need the funding or organization handed to them to get something accompished. I think that those people should be able to make a game with 0 funding and have to manage the organization themsevles. Now I say this because I truly feel that there are enough free resources and tutorials online now that making a decent game is very realistic and possible. Being able to start with nothing and create something so grand is what separates the boys from the men in game programming. (err something like that [wink]). Once you can do it like that from nothing - doing it with something is a lot easier. The orginization I feel is also programmer/developer responsibility. They should be able to handle it all themsevles.
As nice as it would be to say that no one should need funding to get something accomplished, I think the relatively small number of indie games tells us reality doesn't quite match our hopes.
As great as free resources and tutorials are, it's still a lot of work to put a game together, and more than anything, that work requires time. Time which is hard to come by when you're working 40h a week. Which is where bit64's funding comes in handy.
I really think your idea has merit bit. At 20k each, 5 people working full time on a game for 2 years could really make something wonderful. At the same time, it's also risky business. To be successful, you'll need teams full of talent, and as someone who's tried to work on an indie team, that's hard to do.
I really think if this were to work, you'd have to have a hand in putting together those teams. Even something as simple as sorting out individuals based on a portfolio/demos to determine the cream of the crop, and then letting them match themselves up (because another important part of the equation is that everyone have an interest in the game being produced). I think that would greatly increase your chances of ROI.
And to answer your question, provided I had enough confidence in the team, I'd definitely sign that contract.