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TrueType fonts problem: can't change height!

Started by January 07, 2005 05:16 PM
0 comments, last by vincoof 19 years, 10 months ago
The topic says it all... Im using an almost identical way to print out fonts as in NeHe #14, but i can't change the height of the fonts. This dosn't work with the full code for tutorial #14 either... I can change size by using glScale(), but this look terrible when scaling down to small sizes... However if I use #13 all is great and the height behaves nicely. Is there anyone who can explain why changing the height with fonts created with wglUseFontOutlines() doesn't work, while it does with wglUseFontBitmaps()?
----------------------------------------------------------------------------------------------------------------------"Ask not what humanity can do for you, ask what you can do for humanity." - By: Richard D. Colbert Jr.
As you mentioned, you can use glScale with outlined fonts, so there's no need to use font heights.
In fact, outlined fonts have rather some normalized space, which makes it much more convenient to integrate into a 3D environment.
Bitmapped fonts are in essence aligned to pixel rasterization, so you need some height parameter other you would have to use glPixelZoom or such functions which really looks crap.

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