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Requirements

Started by October 16, 2000 10:01 PM
6 comments, last by Wiz74 24 years ago
Hi all! Was wondering what the requirements for a graphics card are to run OpenGL. I did a simple little Demo and was showing it at work. It runs fine on half the office computers, but no the others. So what are the others missing? Does the card have to support 3D extensions? Sorry, but not much of a hardware man. CYA
Just another Corporate slave trying to release himself into the OpenGL void.
Any video card with decent OpenGL drivers should work fine. I have the same results at my job, although 90% of the machines barely run the demos, and the 10% of the machines that are new run like a dream.


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I ran the space scene demo on a computer that has no 3d support on the video card(at about 0.01 fps). It worked, although incredibly slowly, which just goes to show how good openGL is. Chalk on another point of OGL over DX!
Windows 95 release 1 didn''t ship with OpenGL support. I''m betting that the computers you tested were running that. OSR2, Win98, Win NT 3.51+ (I believe, definately 4.0+) all have the OpenGL support. Even for Win95, you can download the necessary dlls from MS.
to get decent performance with gl u need a 3d hardware accelerated card, which aint really standard office equipment

http://members.xoom.com/myBollux
Actually, it is, I worked a company last semester for co-op and they''ve got ati rage 128 cards in all of their machines. It is by no means a software developing company or anything like it, either... I''d say that''s pretty decent 3d acceleration for me...

S.
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Thanx people. This has really helped give me a understanding of the basics of OpenGL.

Wiz74
Just another Corporate slave trying to release himself into the OpenGL void.
back when i was working at SGI, they had this tiny machine called the realityMonster and EVEN THAT kinda ran openGL ok

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