quote: Original post by ahw
Well, I was thinking of movies, for reference. And I remembered the Highlander serie. I mean, there are countless fights in this show, and yet they are all quite different. One thing that doesnt change though, is that most of the time, one blow kills (head off). The rest is attack/parry, attack/avoid, run around the place, etc ... but they rarely hit. when they do, it hurts a lot, and they start doing the whole thing again, until one guy usually attack too stongly, Duncan using this to place his mighty strike quickening, fade to black.
I guess for a game, there is something a bit annoying at being killed on the first blow. But I also notice that nowadays RPG (pen&paper ones), are more and more aiming at this kind of gameplay, with fights being fast, furious, and more often than not, lethal. If you decide to go into a fight, it''s because you know you have the skills, and you know you will win. Otherwise, you think twice about it, or you evade the danger using your brains.
youpla :-P
yes...exactly what I am thinking
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