Quote:Original post by Dakar (By the way, in the hacking game, you are creating massive amounts of damage and perhaps bankrupting companies, which would cause many people to lose their jobs. Even though nobody really gets hurt, is that considered violent?) |
by non violent i mean that the means to win or advance don't come exclusively trough harming other characters.
i guess since the people who lose their jobs arent characters, it would be non-violent, at least according to the definition i posted.
Some define non-violent as showing no blood, but thats sort of weak since you have this games where you shoot zombies with automatic machineguns and their heads explode in green... there's no blood so its not violent? hmmmmm.
Quote:Basicly, trying to make a completely non-violent game will back you into a corner. Most games have at least some violence. (Name ONE that doesn't). |
Sokoban! Tetris! Sport games! on the adventure front i like Syberia, beautiful engrossing non-violent game.
Actually the whole thread's point is to bring those to attention, and to address this you said, aiming for non-violent backs you into a corner. This is only because we don't know enough gameplay schemes that are non-violent. I'd like to see new ones come up.