Allegro vs OpenGL/DX
Now obviously, theres no comparison. But say someone like me needed one lol.
Ok, lets start with a background check.
Age: 20
C++ Plain Code Skill lvl: 4/10
OpenGL Knowlage: -1/10
DirectX Knowlage: -5/10
Allegro Knowlage: 0.5/10
Win32 Knowlage: 3/10
Ok, with that itty bitty bit of knowlage, here is my question.
Basically im not wanting to rush into 3d graphics, i want to stay 2d for a while, just because i like it lol. However! I do not want to spend 3 years havin fun with easy 2d allegro, and then want to go 3d and find myself fucked worse than a donkey in a frat party.
If i go opengl or dx, which trust me, i dont want to learn via limitations; I will be buying a book. But just with c++ i want to learn some and get good information so i can make a good choice on what book and whatnot. Just like i did with c++ and i love my cpp bookie hehe.
So, given said wants for small time 2d gaming and not a lack of expansion options. What can a man of my limited knowlage seek for an API.
Im sorry, i KNOW this question has been asked a million times it just seems on every forum i search through for my post like questions, i do not find answers close enough to what i wish.
Please help :)
Rank: OpenGL & Glut "Nub", C++ Freshman.
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