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NPC Behavior

Started by November 17, 2004 10:53 AM
11 comments, last by GameDev.net 20 years, 2 months ago
I think it'd be a good starting point to design a small village. Take a dozen or a score of NPCs, assign them different professions, and program them to be self sufficient (or nearly so).

You'd have mostly farmers, a blacksmith, maybe an innkeeper, and of course the village leader, all with associated familial attachments (i.e., spouse, children, dog and cat, etc.)

Each one should have Home and Work places, and each should have a default daily routine.

Just some thoughts.

Take care.
Florida, USA
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