Multiple window & stuff loading
Hello !
Having a multiple display (glx), i used to create a thread per display, each thread creating its window on a specific display, and initializing textures, display lists etc... ie 1 initialize per window / context
So far it works, but i would like to know if there is a way i could load this stuff once and for all, and not "per gl context". That way it would reduce load times, memory used and so on.
If anyone has an idea, i'd be really happy :-)
Thanx
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