Colors disappear when light is turned on?!
Hi all.
So far i've only been doing stuff with textures. Since I'm having a heightmap with height based colors (glColor3f). I'm not using textures right now. The problem is that when i turn on lights the colors disappear. Do I need to assign a different material to every vertex? Or can I get my colors back in some way?
Thanx,
Marty
_____ /____ /|| | || MtY | ||_____|/Marty
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