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changing the alpha value in multitexturing

Started by September 22, 2004 12:33 PM
-1 comments, last by darkwraith1123 20 years, 2 months ago
I have two images that I want to multitexture. The second image needs to fade according to sin(i / 100). The first image needs to be at a constant alpha (1.0). How could I get this effect with multitexturing and not multipass texuring?

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