unicode support?
are the any plans to add native unicode support for the angelcode? Or does someone have a good ideas how to
support unicode strings as parameters etc. in the easy way
cheers
Unicode support for strings in scripts isn't very hard, you simply register a handler with unicode support.
Using unicode for function names etc. is going to be a lot more difficult because AS isn't unicode aware.
Using unicode for function names etc. is going to be a lot more difficult because AS isn't unicode aware.
Gyrbo pretty much summed it up.
I don't have any plans to support unicode in the script library interface.
For strings declared in the script, you could easily create a factory function that converts the 8bit string to unicode.
I don't have any plans to support unicode in the script library interface.
For strings declared in the script, you could easily create a factory function that converts the 8bit string to unicode.
AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement