1/10 from 300 000 000 000? Still freakingly too much. Closest system to this system has THREE habitable zones.
As for planets. Roll random. Small massive planets with atmosphere aren't uncommon however.
Galactic formation
Quote:
Original post by Wavinator
Here are a couple of sites I'm using for my current project:
A galactic model - good for layout
Uni of Illinois has alot of good info
BBC has a great site
Atlas of the universe has a ton of info
This guy has put an AMAZING amount of work into solar system generation using RPG rules It's too bad he didn't finish.
Good luck!
I find that taking the pages of the sky atlas and making a planetarium to the universe map in my computer room helps. :P
Always without desire we must be found, If its deep mystery we would sound; But if desire always within us be, Its outer fringe is all that we shall see. - The Tao
You might be interested in the Free Orion project:
Free Orion page
Look for "Daveybaby", he's already done a lot of the stellar research for his own game. Free Orion already has a galaxy shape generator in it. It's open source and you are welcome to steal it.
Free Orion page
Look for "Daveybaby", he's already done a lot of the stellar research for his own game. Free Orion already has a galaxy shape generator in it. It's open source and you are welcome to steal it.
Alright, I've decided to fudge the z coords of the galactic model slightly. I'll post it here so that some others may benefit ;)
I've based it off of the probability function since it and the galaxy share a somewhat similar overall shape.
it's a piece wise function. Here it is:
A = 107465246.7
s = 26302.105
Y1 = A/(s (2pi)^.5 ) * e^(-(X^2)/(2s^2)) x<= 26000 LY
f(x) = (1000+Y1)/2 x>= 26000 LY
for x> 26K LY, I averaged it with 1000 since otherwise it falls off too quickly and you're left with a cough drop shape instead of the flying saucer shape you're after. I based it only on two data points: that the galactic core is 3260 LY thick and the disk is 2000 LY thick where we are (the sun :P). So if you plug in 0 and 26000 (our distance from the center) , you'll get back the appropriate values. Whether or not the function produces appropriate values for other inputs, I have no idea. But it looks kinda right, and that's good enough for me at this point :P
I've based it off of the probability function since it and the galaxy share a somewhat similar overall shape.
it's a piece wise function. Here it is:
A = 107465246.7
s = 26302.105
Y1 = A/(s (2pi)^.5 ) * e^(-(X^2)/(2s^2)) x<= 26000 LY
f(x) = (1000+Y1)/2 x>= 26000 LY
for x> 26K LY, I averaged it with 1000 since otherwise it falls off too quickly and you're left with a cough drop shape instead of the flying saucer shape you're after. I based it only on two data points: that the galactic core is 3260 LY thick and the disk is 2000 LY thick where we are (the sun :P). So if you plug in 0 and 26000 (our distance from the center) , you'll get back the appropriate values. Whether or not the function produces appropriate values for other inputs, I have no idea. But it looks kinda right, and that's good enough for me at this point :P
[size=2]Darwinbots - [size=2]Artificial life simulation
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