3dfx vs nvidia
Hi, I am wondering if there is any way to direct an OpenGL program to use opengl32.dll under a different name.
Eg: 3dfx cards have 3dfxogl.dll for their opengl driver. Nvidia cards have opengl32.dll.
Now so far my programs obviously work on nvidia cards because opengl32.dll exists, and is what opengl looks for (by default?).
Now if I put my program on a 3dfx voodoo3 system, I get the ''opengl32.dll file not found'' message. However if I copy/rename 3dfxogl.dll to opengl32.dll, it runs on the v3, BUT this seems a very bad way to do it.
Is there a way to detect whether to use opengl32.dll or 3dfxogl.dll???
Hope this makes sense, Cel..
Cel aka Razehttp://chopper2k.qgl.org
Check out this page, http://members.home.com/borealis/ryan.html,I think he has some information on what you are trying to do.
Nate Miller
http://nate.scuzzy.net
Nate Miller
http://nate.scuzzy.net
Have you tried including both of the header files (the one for normal gl and then the 3dfx assuming there is one)?
Or, maybe you could point the library directory to the working directory and include the .dll with the proggie.
S.
Or, maybe you could point the library directory to the working directory and include the .dll with the proggie.
S.
actually nvidia cards have nvoglXXX.dll for their opengl driver (aint i a nitpicking cunt
September 19, 2000 01:57 AM
I use the 3dfx chipset on my machine with no problems. The opengl32.dll version on my machine is the microsoft one that comes with the SDK kits.
You should redistribute that .dll with your .exe and you should be OK.
You should redistribute that .dll with your .exe and you should be OK.
September 26, 2000 01:29 PM
On ~~~~~~~~~, NeHe program correctly detects Voodoo3 hardware, but on Windows95, it detects only software.
So, for NeHe program, it seems that, on Windows95, Voodoo3 works only when 3dfxogl.dll is renamed to opengl32.dll. Am I right? Or is this renaming unnecessary when GLsetup is used?
Any experience of Voodoo3 and NeHe program on Windows95?
Curious Game G
So, for NeHe program, it seems that, on Windows95, Voodoo3 works only when 3dfxogl.dll is renamed to opengl32.dll. Am I right? Or is this renaming unnecessary when GLsetup is used?
Any experience of Voodoo3 and NeHe program on Windows95?
Curious Game G
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