Texture Sizes
I Want to know say i create a game like far cry and i have all my textures in 512*512, but now i want to be able to allow for lower texture levels = Faster Game play.
Is it possible to make the textures 512*512 and then define in opengl i want them 64*64/128&128 or whatever. But ofcourse this operation must take years?
DJ
----------------------------http://djoubert.co.uk
rescaling isn;t that slow.
in glu threre is sth called gluResize... or gluRescale...
int fact gluBuildMipmaps uses that
in glu threre is sth called gluResize... or gluRescale...
int fact gluBuildMipmaps uses that
www.tmreality.com
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