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Texture Sizes

Started by July 12, 2004 07:48 AM
1 comment, last by dawidjoubert 20 years, 4 months ago
I Want to know say i create a game like far cry and i have all my textures in 512*512, but now i want to be able to allow for lower texture levels = Faster Game play. Is it possible to make the textures 512*512 and then define in opengl i want them 64*64/128&128 or whatever. But ofcourse this operation must take years? DJ
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http://djoubert.co.uk
rescaling isn;t that slow.

in glu threre is sth called gluResize... or gluRescale...

int fact gluBuildMipmaps uses that
www.tmreality.com
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thanxs
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http://djoubert.co.uk

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