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GLSL 1.1 is out

Started by June 23, 2004 12:54 PM
-1 comments, last by Corrail 20 years, 5 months ago
Hi all! The OpenGL shading language got an update today and is now version 1.1. There were some changes for example new tokens for Samplers (glGetActiveUniform will not return an int for a sampler). Also MRT support was added (using ATI_draw_buffers). Here are the links: http://www.opengl.org/ http://oss.sgi.com/projects/ogl-sample/registry/ARB/GLSLangSpec.Full.1.10.59.pdf http://oss.sgi.com/projects/ogl-sample/registry/
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