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Indian Mythology

Started by June 20, 2004 08:15 AM
4 comments, last by adventuredesign 20 years, 6 months ago
Are there any games made on Indian ( not Red Indians, but the country India ) mythology? If not, I think game designers should have a look at it. Indian Mythology is great! -thanks, Vijay.
Yes I agree.

Red Indians? I didn't know they came in seperate colors.. Are there different flavoured indians as well?

Although I would have to say that I find Native American Mythology a lot more fascinating and in depth.. It is a shame the white man came in and wiped out 98% of their population in a mass genocide, or we would probably know a lot more..
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Quote: Original post by unc0nnected
Yes I agree.

Red Indians? I didn't know they came in seperate colors.. Are there different flavoured indians as well?

By "Red Indians" he means Native Americans.
You can try reading "Mahabharata" which is one of the oldest stories in the world. Actually one of the largest as well (of the ancient stories). There is also a particulary interesting reference to the effects of a nuclear war in there. The only other story containing a similar writing describing the effects of nuclear war is "Ragnarök" in Viking mythology. Then you can interpret that as you will but it certainly opens up for some interesting story lines ;)
No no no no! :)
I wish there were. I'm trying to do a little research myself on the Kshatriya class (the warrior caste) for an RPG setting I have in mind. It seems somewhat ironic that many culture's great religions (or ways of life) came about from their warrior class. Siddartha Gautama's father was a Kshatriya, the Shaolin were Chan Buddhists (Zen is the Japanese derivation of Chan), and Zen reached perhaps its highest peak thanks to the many contributions of the Samurai and Sohei (and even the Ninja were Buddhists, though usually Tendai or one of the other Mahayana Buddhist sects).

I'd actually like to see many more asian cultures represented (including the Native Americans whom I consider asiatic both in many cultural customs as well as linguistically).
The world has achieved brilliance without wisdom, power without conscience. Ours is a world of nuclear giants and ethical infants. We know more about war than we know about peace, more about killing than we know about living. We have grasped the mystery of the atom and rejected the Sermon on the Mount." - General Omar Bradley
Quote: Original post by MichaelT
You can try reading "Mahabharata" which is one of the oldest stories in the world. Actually one of the largest as well (of the ancient stories). There is also a particulary interesting reference to the effects of a nuclear war in there. The only other story containing a similar writing describing the effects of nuclear war is "Ragnarök" in Viking mythology. Then you can interpret that as you will but it certainly opens up for some interesting story lines ;)


One of the best books I have ever seen on that subject is called "The Hundred Thousand Songs of Milarepa."

I got turned onto the text by the wife of the guy who founded the San Francisco Chronicle. The text usually comes in two volumes, and the poems are to be read sequentially, some short and fast like life, others slow and complex like the universe -- or that was the way the guy interpreted the book of poems.

Somebody else told that it was a compilation of poems about life written by several great poets of that part of the world for centuries, sort of a best of the best of the cradle of civilization and early cultural interaction. Possibly the original thread? Heh.

I read as much of the passages as I could in the three weeks the University could lend me the poetry, but it was so good and so vast an epic that all of it could not be read in that time and appreciated for it's scale and beauty.

Perhaps that might be the foundation for a lifelong game? For there is no doubt I have that indicates the content for the backdrop story of your action moving forward is both sufficiently complex and detailed, and saga and song both, you'd possibly have some really fertile soil there.

There also might be the possibility this target material is not quite all East Indian, and may contain some early Mesopotamian (sp?) myth as well, so it may not be stricly East Indian.

There might be ancient arabic myth as well, which supports the case of multiple writers (this must have been some ancient major contract write your own chunk compilation).

I was working with an idea like this for my lecture and the Philosophical Society, but it has a larger scale of myth than just East Indian history and myth, which as has been said, is quite sophisticated, in fact, overly articulate in some passages I have read, but, in the lecture series I attended at Stanford, during the history and myth section of the forum, such reams and reams of detail become objects and entities in your game, so it may well be a good argument that large stories with big detail are ripe ground for entertainment design in this medium.

Addy

Always without desire we must be found, If its deep mystery we would sound; But if desire always within us be, Its outer fringe is all that we shall see. - The Tao

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