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Generated Exe files.

Started by September 03, 2000 12:32 PM
10 comments, last by Strylinys 24 years, 2 months ago
Um ... Thanks Strylinys, but that wasn’t what I asked. I know those things, and they are working great. What I was wondering was how do you ‘bind’ the glTranslated/ glRotated functions. I mean, how do you tell it what to affect? My problem was that it transformed the camera position, instead of the cube. So ... what’s the secret?
--------------------Moo, that’s right, moo!
I think you''ve got your transformations in the wrong place... They should be made after you load the identity and before you draw the object, then load the identity matrix again before you draw the scene...
S.

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