This performance sound right?
Hey there, quick question.
I have my game engine running a single scene with 2 meshes
Heres the framerates I observed:
Geforce DDR: ~1700
TNT2Ultra: ~390
TNT1: ~260
Does this huge performance gap seem reasonable/correct?
Thanks, Cel
Cel aka Razehttp://chopper2k.qgl.org
How many polygons are you rendering ?
How many pixels are you drawing (approximatively) ?
What is the state (texture enabled or not, nearest/linear texture filter, lightning, blending,...) ?
If you have rendered 2 polygons your FPS is very low...if you have rendered 1000 polygons your FPS is very high!
How many pixels are you drawing (approximatively) ?
What is the state (texture enabled or not, nearest/linear texture filter, lightning, blending,...) ?
If you have rendered 2 polygons your FPS is very low...if you have rendered 1000 polygons your FPS is very high!
IpSeDiXiT
what i think is more important is how are you rendering them. i dont have a geforce but i think they do display lists much quicker in proportion to other cards also the geforce has the vertex array range extension
Well, my 2 meshes comprise approx 300 polys
they arent textured, just flat coloured
each mesh is stored as a display list
all my program does atm is call each display list
nothing more :/
i just cant believe that a geforce is THAT much faster than a TNT2Ultra
they arent textured, just flat coloured
each mesh is stored as a display list
all my program does atm is call each display list
nothing more :/
i just cant believe that a geforce is THAT much faster than a TNT2Ultra
Cel aka Razehttp://chopper2k.qgl.org
Oh almost forgot, running in 640x480x16
Cel aka Razehttp://chopper2k.qgl.org
Wow, I am impressed with the Geforce DDR,
I wonder how the Geforce or the Geforce 2 will go....
Owen Choice
E Interactive
The reason Santa is so jolly is becuase he knows where all the bad girls live
I wonder how the Geforce or the Geforce 2 will go....
Owen Choice
E Interactive
The reason Santa is so jolly is becuase he knows where all the bad girls live
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