Display list question..
If you''re using a display list, then you can call it unlimited times and it won''t slow the program down right?
Thanks
Well, I think display lists are used to speed it all up a bit, but it will still cost you some cycles.
With display lists, you generate precalculated data. For instance: if you need a sqrt() to normalize your normals before giving them to glNormal(). After using the display list OpenGL only "calls" glNormal and no more speed loss on sqrt...
Sorry, it''s a bit hard to explain, maybe someone else can do a better job...
With display lists, you generate precalculated data. For instance: if you need a sqrt() to normalize your normals before giving them to glNormal(). After using the display list OpenGL only "calls" glNormal and no more speed loss on sqrt...
Sorry, it''s a bit hard to explain, maybe someone else can do a better job...
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