Yes, Pet is right. I think LIGHTMAP is something of "contour", I think we need something really indispensable.
My votes are
1) One tutorial about collision detection (a tutorial clear for beginner but that speaks about advanced stuff)
2) A tutorial about octrees.
NeHe's next tutorial
collison detection, octrees, and so on are not very ogl related and there are numerous articles/tut/links on those stuff. As OGL is an API designed for rendering, let''s talk about rendering : volumetric fog/light, atmospheric effects, lightmaps, procedural modeling, particles system, reflection,...
lunasol
lunasol
that''s why i wanted lightmaps. because it''s opengl. and it''s simple for nehe to do. if zedgeek can spit one out real quick, (the simpler the better) tute, then i''d be happy. otherwise, bsps octrees and stuff would be cool.
a2k
a2k
------------------General Equation, this is Private Function reporting for duty, sir!a2k
What''s so bad about having some tutorials about opengl and not opengl? Like collision detection, networking, octrees, and stuff. I think nehe and the other writers should make tutorials about GAMES not just opengl
Thats what I''ve been seeing here so far, so it should just continue is what I''m saying...
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||--------------------------||Black Hole Productionshttp://bhp.nydus.netResident expert on stuffmax621@barrysworld.com||--------------------------||
(simple) Collision detection would be nice.
-----------------------------
Blue*Omega
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Blue*Omega
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// Tojiart
There are some real good tutorials on the internet for them.
Below is are two good sites and the opengl site with a few links to shadows...
: The search Address :
http://www.opengl.org/Coding/Rendering.html?shadow+realtime#first_hit
: The good site '' first on the opengl link anyway ''
http://www.r3.nu/~cass/shadowsandstuff/
: Another good site
http://reality.sgi.com/mjk/tips/
-Jamie
Below is are two good sites and the opengl site with a few links to shadows...
: The search Address :
http://www.opengl.org/Coding/Rendering.html?shadow+realtime#first_hit
: The good site '' first on the opengl link anyway ''
http://www.r3.nu/~cass/shadowsandstuff/
: Another good site
http://reality.sgi.com/mjk/tips/
-Jamie
August 26, 2000 09:59 PM
Hi, I just posted a tutorial on OpenGL on my website,
www.dev.gallery.com
One of the chapters explains how to animate a 3D model using keyframes and averaging angles between them...
I do not know though if this kind of animation interests you.
Cheers,
Fotis
www.dev.gallery.com
One of the chapters explains how to animate a 3D model using keyframes and averaging angles between them...
I do not know though if this kind of animation interests you.
Cheers,
Fotis
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