All Content
Blogs
Forums
News
Tutorials
Log In
Join
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
22
users logged in
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to 2D and 3D Art
Advertisement
Restrictions for...
2D and 3D Art
Visual Arts
Started by
MulletKing
August 22, 2000 08:14 PM
-1
comments, last by
MulletKing
24 years, 6 months ago
MulletKing
Author
122
August 22, 2000 08:14 PM
I was just wondering what the texture limitations on n64 games are and also an average polycount for a main character in an N64 game. MulletKing
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
C++ game implementation
For Beginners
A survey about game development
GDNet Lounge
click and drag sprite
For Beginners
Support for template functions is now implemented in 2.38.0 WIP
AngelCode
How to calculate distance map
Artificial Intelligence
Navier-Stokes fluid dynamics
Math and Physics
Advertisement
Recommended Tutorials
From User Input to Animations Using State Machines
General and Gameplay Programming
Austin GDC 09
Event Coverage
Women in Game Development: Part 4
Business and Law
100-Percenting It: Video Game Play Through the Eyes of Devoted Gamers
Game Design and Theory
Composing a Holistic Score
Music and Sound FX
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top