Honestly what games do you like?
Hi
I know that this might not be the correct forum to post this in but with your feedback you might be able to affect how at least one game company works...
So first I have one question: Which game type do you play the most (FPS, RPG, RTS, MMORG, Simulators, Arcade: Mario type, Buissness: SimCity, Transport Tycoon etc).
Which game type''s do you feel that you replay the most. What I''m looking for is some type of game that sits in your bookcase that you take out maybe a few times a year and just play it since it is soooooo good and not just beacuse this game was released this month.
Please feel free to include titles of games that you enjoy and why you think that you enjoy them.
So if you have the time please give it too me
______________________________
ohh well what the heck lets try it?
______________________________ohh well what the heck lets try it?
I tend to play action-centric games.
I am not a racing fan (at all, although I do have Project Gotham Racing), RPGs, a couple sports games (which have decent replay value), and a couple more, but action games - usually shooters - seem to have the most replay value.
The reason is simple - most games rely on plot advancement as a major reward for playing the game. That''s fine the first time through, but what happens when you know the story? The action is all that is left.
I occasionally play Fifa Soccer 2003, but it''s an EA game - so quality is poor. It may have licensing and many official leagues/teams/players, but the gameplay itself is poor. I wouldn''t mind getting a nice soccer game though, as sports game generally have good replay value.
______________________________________________
The title of "Maxis Game Designer" is an oxymoron.
Electronic Arts: High Production Values, Low Content Values.
EA makes high-definition crap.
I am not a racing fan (at all, although I do have Project Gotham Racing), RPGs, a couple sports games (which have decent replay value), and a couple more, but action games - usually shooters - seem to have the most replay value.
The reason is simple - most games rely on plot advancement as a major reward for playing the game. That''s fine the first time through, but what happens when you know the story? The action is all that is left.
I occasionally play Fifa Soccer 2003, but it''s an EA game - so quality is poor. It may have licensing and many official leagues/teams/players, but the gameplay itself is poor. I wouldn''t mind getting a nice soccer game though, as sports game generally have good replay value.
______________________________________________
The title of "Maxis Game Designer" is an oxymoron.
Electronic Arts: High Production Values, Low Content Values.
EA makes high-definition crap.
______________________________________________The title of "Maxis Game Designer" is an oxymoron.Electronic Arts: High Production Values, Low Content Values.EA makes high-definition crap.
I don''t replay games much because I have a low tolerance for repetitious activities. I mainly play adventure games and rpgs, although I also like puzzle games and sim/strategy games. Although, I''ve been considering breaking out my copy of FF7 and playing it through for a third time, and I''m in the middle of my third play through Vagrant Story. To me, the problem with replaying RPGs isn''t that the story''s the same, it''s that there''s so much repetitious fighting that I''m sick of it by the end of the first play through the game, much less the second. I get bored with sim games quickly because they don''t have enough in-game goals and new options becoming available as you play the game more. Adventure games OTOH I don''t replay because one you know how to solve all the puzzles, what''s the point?
I suppose if you count the games I played as a child, the ones I replayed the most were definitely sidescrollers like the Mario and Yoshi games, Super Metroid, Golden Axe, Sonic, etc. But I played those games a lot because they were mindless, they never have a deep emotinal impact on players like a good RPG can. That''s why in my personal game design thoughts I''ve come to the conclusion that the best kind of game to design is a story-based game with sidescroller style fighting and other features such as game+ and branching plot or dating sim elements added to make it more replayable.
I suppose if you count the games I played as a child, the ones I replayed the most were definitely sidescrollers like the Mario and Yoshi games, Super Metroid, Golden Axe, Sonic, etc. But I played those games a lot because they were mindless, they never have a deep emotinal impact on players like a good RPG can. That''s why in my personal game design thoughts I''ve come to the conclusion that the best kind of game to design is a story-based game with sidescroller style fighting and other features such as game+ and branching plot or dating sim elements added to make it more replayable.
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
I replay action games that provide unlimited choices and differing results that come about from those choices. Usually that manifests itself in the form of me playing Multiplayer games like Tribes2 and AvP2 (both fairly old).
However, there is one SinglePlayer FPS that keeps me coming back to it because it''s so open-ended.... Operation: Flashpoint. It''s a great game. They give you a vast world filled with enemies in constant movement, and an objective. How you go about it is completely up to you, and you''ll always face new challenges depending on your actions.
For me, freedom of choice is what makes me return.
However, there is one SinglePlayer FPS that keeps me coming back to it because it''s so open-ended.... Operation: Flashpoint. It''s a great game. They give you a vast world filled with enemies in constant movement, and an objective. How you go about it is completely up to you, and you''ll always face new challenges depending on your actions.
For me, freedom of choice is what makes me return.
I love (S)NES era games, like mario and zelda a lot, and every once in a while I pull out my SNES and play through one of them a few times.
Now though, I mostly play tactical FPS. For a long time I loved CS, but it seemed each version they changed the game in significant ways I didn''t like so I stopped playing completely with version 1.6. Right now I''m playing Unreal Tournament 2004 (mostly assault mode, but also some deathmatch and a little bit of invasion).
I very, VERY rarely replay single player games. I replay about one SNES game a year or so because I love them (probably part nostalgia). I mostly play online games with my friends, so any multiplayer game we find fun gets replayed quite a bit.
Now though, I mostly play tactical FPS. For a long time I loved CS, but it seemed each version they changed the game in significant ways I didn''t like so I stopped playing completely with version 1.6. Right now I''m playing Unreal Tournament 2004 (mostly assault mode, but also some deathmatch and a little bit of invasion).
I very, VERY rarely replay single player games. I replay about one SNES game a year or so because I love them (probably part nostalgia). I mostly play online games with my friends, so any multiplayer game we find fun gets replayed quite a bit.
"Walk not the trodden path, for it has borne it's burden." -John, Flying Monk
I seem to only play one game. StarCraft. lol Sometimes Super Smash Brothers with my friends. I like making games more than playing them these days.
- DarkNebula
Galatron.net - The massively multiplayer real time strategy!
- DarkNebula
Galatron.net - The massively multiplayer real time strategy!
I love RPGs. Nothing to me is better than a good RPG.
I also love those point and click adventure games. I''m playing an old Broken Sword game now .
I liked to original Diablo.
I play online RPGs if and only if they have a skill based system. For example, you choose to wield an axe but you must kill monsters to get better with that axe. It''s good to have because you actually have something more to work with instead of just mindless leveling. Also, it''s never a bad idea to have a martial artist class either . I''m partial to them. Some examples of those games are Kingdom of Drakkar (still playable) and Legends of Kesmai (bought and shut down by EA in 2000)
I also love those point and click adventure games. I''m playing an old Broken Sword game now .
I liked to original Diablo.
I play online RPGs if and only if they have a skill based system. For example, you choose to wield an axe but you must kill monsters to get better with that axe. It''s good to have because you actually have something more to work with instead of just mindless leveling. Also, it''s never a bad idea to have a martial artist class either . I''m partial to them. Some examples of those games are Kingdom of Drakkar (still playable) and Legends of Kesmai (bought and shut down by EA in 2000)
I play EVERYTHING but sports games (because I suck) and adventure games (because I suck even more). We''re talking Halo, Morrowind, Sims, Freedom Force, Civilization III, Aliens vs. Predator, Gladius (finally, Romans!), Midnight Club (love the bikes!), XWing, D&D Heroes, Crimson Skies, you name it. I''m a genre junky.
I don''t like to be told what to do. So games that stick around on my HD are replayable sandbox or skirmish mode games. RTS games must have a skirmish mode with competent AI or I won''t buy them. FPS should either have bots or a good co-op and deathmatch mode. Space and air fighter sims need a good instant action feature. etc.
Co-op multiplayer is always a good reason to replay any game, even a sub-par one. Unfortunately, co-op is rarer than hens teeth these days, so sub-par games are often what I replay when it comes to teaming up against the computer.
Starcraft stays on my HD because of the variety of maps and cheat codes that let me vary some of the staring conditions (like enough minerals to face off against 7 computer players)
Unreal Tournement remains because of the bots and the huge variety of maps.
Civilization stays chiefly because every new game is different due to the random map and random mix of starting positions and cultures.
System Shock 2, just because the environments are so huge that I have the freedom to roam and the encounters come up differently each time.
Btw, recent games that are about to get the boot: Freedom Force, once I finish the missions, because the skirmish mode is no more than enemies that automatically know your X,Y coordinates and charge (boring). Harbinger I just tossed because it was a Diablo w/o random maps (great fun, but ultimately unreplayable). And I-War just got erased because as beautiful as that game is, there''s no excuse for creating a massive universe where every location is the same and the only gameplay is piracy.
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Just waiting for the mothership...
I don''t like to be told what to do. So games that stick around on my HD are replayable sandbox or skirmish mode games. RTS games must have a skirmish mode with competent AI or I won''t buy them. FPS should either have bots or a good co-op and deathmatch mode. Space and air fighter sims need a good instant action feature. etc.
Co-op multiplayer is always a good reason to replay any game, even a sub-par one. Unfortunately, co-op is rarer than hens teeth these days, so sub-par games are often what I replay when it comes to teaming up against the computer.
Starcraft stays on my HD because of the variety of maps and cheat codes that let me vary some of the staring conditions (like enough minerals to face off against 7 computer players)
Unreal Tournement remains because of the bots and the huge variety of maps.
Civilization stays chiefly because every new game is different due to the random map and random mix of starting positions and cultures.
System Shock 2, just because the environments are so huge that I have the freedom to roam and the encounters come up differently each time.
Btw, recent games that are about to get the boot: Freedom Force, once I finish the missions, because the skirmish mode is no more than enemies that automatically know your X,Y coordinates and charge (boring). Harbinger I just tossed because it was a Diablo w/o random maps (great fun, but ultimately unreplayable). And I-War just got erased because as beautiful as that game is, there''s no excuse for creating a massive universe where every location is the same and the only gameplay is piracy.
--------------------
Just waiting for the mothership...
--------------------Just waiting for the mothership...
I play FPS, most action games, a few fighting games (i hate tekken though) i love racing games, expecially the semi-realistic ones like rallysport, that still retain some arcadey gameplay, i like the idea of levelling up, but games like final fantasy never grabbed me... i do however play morrowind... and think that Fable is going to be what i want (an action game where you level up, speaking of that, dark cloud is nice)
wow i rambled...
-Dan
wow i rambled...
-Dan
When General Patton died after World War 2 he went to the gates of Heaven to talk to St. Peter. The first thing he asked is if there were any Marines in heaven. St. Peter told him no, Marines are too rowdy for heaven. He then asked why Patton wanted to know. Patton told him he was sick of the Marines overshadowing the Army because they did more with less and were all hard-core sons of bitches. St. Peter reassured him there were no Marines so Patton went into Heaven. As he was checking out his new home he rounded a corner and saw someone in Marine Dress Blues. He ran back to St. Peter and yelled "You lied to me! There are Marines in heaven!" St. Peter said "Who him? That's just God. He wishes he were a Marine."
Hey all,
There are 3 games which live on my computer - format after format. Counter-strike, Virtua Cop 2, GTA Vice City, and [to a lesser extent] Quake 3 arena, Call of Duty and Unreal Tournament (the original owns the others
CS lives there for LANs, it's basically all that gets played. It's also heaps of fun when I have 10 minutes to spare - because you can load it up and get through several rounds.
VC2 is also fun for multiplayer, and you can get right in and do some killin. Vice City is basically there because it's so freeform - unfortunately, it does take up a lot of space.
Quake 3 arena and UT are also really quick to load up and play, and Call of Duty is probably the funnest game I've played, because it's so immersive.
The exceptions to the rule that I'm about to state are Vice City and Call of Duty. All of the games which I install and play are fun, small and quick to install and load. I usually play each of them at least once every 2 weeks (aside from VC and CoD) - because I want some fast entertainment which isn't repetitive and boring.
[edit]Vice city and CoD stay because they are simply brilliant games.[/edit]
Then again, if you're looking to make something, I'd say that the FPS market is probably well saturated at the moment, and with smaller games I'd have to go for a quick puzzle game of some sort [with multiplayer]. Damn, I love Minesweeper Flags.
//end rant
[edit] fixed minor stuff which didn't make any sense anyways [/edit]
CJM
[edited by - CJM on April 25, 2004 12:59:44 AM]
There are 3 games which live on my computer - format after format. Counter-strike, Virtua Cop 2, GTA Vice City, and [to a lesser extent] Quake 3 arena, Call of Duty and Unreal Tournament (the original owns the others
CS lives there for LANs, it's basically all that gets played. It's also heaps of fun when I have 10 minutes to spare - because you can load it up and get through several rounds.
VC2 is also fun for multiplayer, and you can get right in and do some killin. Vice City is basically there because it's so freeform - unfortunately, it does take up a lot of space.
Quake 3 arena and UT are also really quick to load up and play, and Call of Duty is probably the funnest game I've played, because it's so immersive.
The exceptions to the rule that I'm about to state are Vice City and Call of Duty. All of the games which I install and play are fun, small and quick to install and load. I usually play each of them at least once every 2 weeks (aside from VC and CoD) - because I want some fast entertainment which isn't repetitive and boring.
[edit]Vice city and CoD stay because they are simply brilliant games.[/edit]
Then again, if you're looking to make something, I'd say that the FPS market is probably well saturated at the moment, and with smaller games I'd have to go for a quick puzzle game of some sort [with multiplayer]. Damn, I love Minesweeper Flags.
//end rant
[edit] fixed minor stuff which didn't make any sense anyways [/edit]
CJM
[edited by - CJM on April 25, 2004 12:59:44 AM]
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