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some linux questions (dev tools)

Started by April 24, 2004 05:58 AM
14 comments, last by CProgrammer 20 years, 6 months ago
Well first off thanks everybody. I decided to go with Gentoo and everything is up and running. I really like it, great. Now I have some questions concerning linux development tools: What should I download or get for: 1.)Similar functionality as photoshop. Especially alpha channels(tga), transparency channels(gifs). Some nice filters or a stamp tool would be great too. Maybe some layer tools. Is the Gimp any good? 2.) modeling 3d models for use in opengl apps. 3.) Is there an IDE for c++-development. In Windows I use VC++6. I mean making the make files by hand ois ok and not too big a deal but maybe theres something to have a better overview. Like JCreator for java(windows) or PHPEdit for php(Win). Thanks for your time. -CProgrammer [edited by - CProgrammer on April 24, 2004 7:09:13 AM]
I'm no Linux expert, but for the paint program maybe GIMP?

[edited by - Shard on April 24, 2004 7:09:50 AM]
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For the image editing stuff, definitely try the GIMP. I have the Windows port; it''s definitely on even ground with Photoshop.

As for the IDE, try dev-c++; it might give you the functionality you''re looking for. Isn''t there a JCreator for Linux too? I thought JCreator was written in Java...

Over the centuries, mankind has tried many ways of combating the forces of evil...prayer,
fasting, good works and so on. Up until Doom, no one seemed to have thought about the
double-barrel shotgun. Eat leaden death, demon...
-- Terry Pratchett
Over the centuries, mankind has tried many ways of combating the forces of evil...prayer,fasting, good works and so on. Up until Doom, no one seemed to have thought about thedouble-barrel shotgun. Eat leaden death, demon... -- Terry Pratchett
For an IDE, try KDevelop if you use KDE, or Anjuta otherwise. They''re both very good Visual C++-style IDEs; just choose the one that fits best with you desktop environment.
1) gimp
2) blender3d
3) anjuta
I''ve grown to really like C++ BuilderX. One of these days I''m gonna have to fork over the $10 to get the personal license. *chuckle*
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Though your question has basically been answered, there''s a What program should I use for X or to do Y? section in the forum FAQ now. (I''ll add the additional types of programs brought up in this thread later.)

As far as question 2 is concerned, I think the most commonly used tool is Blender (I have no idea how to use it and it's very complicated)

I've used a weird little tool called Kludge3d

Mark

[edited by - markr on April 24, 2004 8:50:41 PM]
For photoshop type functionality, I would use GIMP. They just came out with version 2.0, which is awsome.

For 3d modeling. You can''t go wrong with blender. It does have a learning curve, but so does everything else. It''s not as complicated as it used to be, the new interface really helps out alot, not to mention there are quite a few tutorials on how to use it.

For an IDE, I use Kdevelop, but I hear Anjuta is good. Try them both and see what works for you.

Cheers,

Bob

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I''m not online

[size="3"]Halfway down the trail to Hell...
Wow, thanks for all the answers.
Gimp and KDevelop really hit the spot. I feel right at home. Blender 3d well, at first glanz I dislike it but maybe a tutorial will change my mind.
-CProgrammer

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