OpenGL + MFC = problem
I have a project coded in MFC which uses OpenGL. The problem is that when i use the same resolution as the desktop resolution, it crashes (when i want to return to windows). Anyone knows what the problem is?
By the way, when the two resolutions are different, everything it''s ok.
If you want to make a fullscreen application, don''t use MFC!
It''s only for windowed applications.
GA
It''s only for windowed applications.
GA
Visit our homepage: www.rarebyte.de.stGA
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement