quote: Original post by billy_zelsnack
>MichaelT wrote:
>Since a huge number of people playing CS(for example) are using >an illegal copy (you can doubt me if you want) you''ll have to >realize that those copies are *all* illegal.
CS runs needs a server to run and uses a huge key-space. If there is piracy going on, then Valve is allowing it on purpose. At any point they can just revoke duplicate CD keys.
>That loss of profit is indeed due to theft. Theft is illegal, >correct?
Technically it is not theft. It is copyright infringement.
I''m not exactly sure what we are arguing about. I''ll just state my general stance. People are going to copy things no matter what. It is impossible to stop them. The best thing to do is to just make it less than trivial to copy your software to prevent the majority of casual copying. Any business revolves around the model that everyone must go out of their way to be honest and "do the right thing" then that business deserves to go down the toilet. People are just not like that. Throwing laws and lawyers at the problem is not the way to solve the problem, a new business plan is.
It''s not impossible to stop them with client/server models of game.