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OpenAL32.dll

Started by March 26, 2004 07:00 AM
7 comments, last by Ructions 20 years, 6 months ago
When i compile my openal code it compiles fine but when it runs it says it is missing the export OpenAL32.dll. How would you fix this i am using VC++ Thanks in advance Ructions
Do you have the OpenAL32.dll on your computer? It should be in the windows directoy, or in your executable directory.
All it is telling you is that it cannot find the dll anywhere it''s looking

Spree
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Ye i have it on the computer it installed with the SdK
a quick fix would be to make sure that the DLL you are missing is in the same directory as say... all your openGL DLL files, cus you know that the compiler has linked to that directory for those DLLs, it will likely find the DLL you are missing if its in that one too.
I think the problem is i am using a old dll file it was last modified in 2000 so its a bit old but i can seem to find a newer version on the web. anyone have an address for it.

Thanks in advance
Ructions
Did you take a look on the http://www.openal.org site? There you should find new versions.

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http://3das.noeska.com - Create 3D Adventure games without programming.
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just copy it directly into your game''s program directory as a start. if it doesn''t work fine then, go to the openAL website (google) and re-download the dlls and whatnot. if you''re releasing your game, you''ll have to ship it with the dll bundled in the game''s program directory anyway, so it''s not a big deal to put it there now.

-me
i have done all that but it still comes up after it compliles that it cant link to the export OPENAL32.dll allnit. in a message box saying it can execute program so i dont know what the problem is.

any help would be greaful
ructions
quote: Original post by Ructions
When i compile my openal code it compiles fine but when it runs it says it is missing the export OpenAL32.dll.

How would you fix this i am using VC++

Thanks in advance
Ructions


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