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Life's like a Hydra... cut off one problem just to have two more popping out.
Leader and Coder: Project Epsylon | Drag[en]gine Game Engine
quote:
Original post by VertexNormal
Yeah, XLib is the way to go. Incidentally, SDL input handling for Linux is just a thin wrapper over Xlib (I know, I know, you didn''t want to hear it.) So is the input handling for GLFW.
Life's like a Hydra... cut off one problem just to have two more popping out.
Leader and Coder: Project Epsylon | Drag[en]gine Game Engine