quote:OpenGL and OpenAL aren't enough for you?
Original post by Oluseyiquote:Sadly, no. Linux does not have a well-defined multimedia architecture,
Original post by RPTD
it's not crap for gaming... the gaming companies just are crap in using it.
quote:umm..ALSA?
a function of its open and democratic development process. How many "primary" audio technologies are there for Linux?
quote:have your RPMs and DEBS depend on it. obviously "the linux community" could benfit from one, single package format to rule them all. Personally, I wish red hat would use debs. with redhat no longer using their own package format, everyone would drop it, probably also in favor of debs.
How does a developer know to rely on the presence of any particular technology, other than testing for an installing it themselves?
quote:And yet you can run games without these things entirely. OpenGL isn't a standard? SDL handle input nicely, and lets you do GL easily.
At least under Windows you have standards like DirectX and the .NET Framework.
|SNIP|
There aren't technical problems with linux gaming. Just take a look a the the linux games out there already. UT2k3, that cool RPG whose name eludes me at the moment, these games take the technology to extremes, and work just fine on linux.
the problem is market, not tech, where's the cost/benefit ratio?
[edited by - C-Junkie on March 21, 2004 4:20:28 PM]