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Calculating normals (how?)

Started by July 29, 2000 12:02 PM
1 comment, last by Enygma 24 years, 3 months ago
Can anyone point me to some tutorials on calculating normals for polygons? I want to be able to find the normal for a triangle or a quad so that I can do lighting and such. The object that I''m putting on the screen is a little more advanced than a cube so I need some good info to do normals. Thanks...
Try this URL : http://nate.scuzzy.net/normals/normals.html

Nate Miller
http://nate.scuzzy.net
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http://www.geocities.com/SiliconValley/2151/graphics.html

Here find you all about programming math. (2D, 3D...)

To Nate Miller: Your sides are genial!

Edited by - CO on July 29, 2000 1:24:14 PM

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