What's the FASTEST way to multi-texture?
Really quick-like, what is the FASTEST way to do insane 5-pass multitexturing? I don''t really care about visual quality as of yet, just FPS. I''m trying to get 3 textures, 1 light map, and 1 bump map all onto a bunch of polugons. Is there any possible way to get this to run at like 30 FPS?
-SkyFire
There is no such thing as random.
I do real things with imaginary numbers
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