Do you know any software that can manage game design consideration?
Hi, guys! There are too much aspect to be considered while designing a game. If no such software, if we build one to manage plan, elements, role etc. How to you think about it?
^-^ Game is extension of dream.
That''s generally what a design document is for.
"Sneftel is correct, if rather vulgar." --Flarelocke
"Sneftel is correct, if rather vulgar." --Flarelocke
I think he''s asking for a software to manage not only docs, but content and the responsibilities of team members.
If so, you could use Alienbrain, by NXN software, which is built just for that. Or, you could use one of the open source PMS (project management system) tools on sourceforge, such as NetOffice, which is what I use w/ my team for both interactive/multimedia AND game projects; it works perfectly, just requires a web server w/ PHP & MySQL.
You could also use Microsoft Project, but I find it to be slow, the interface somewhat cumbersome, and its user setup to be overly complex while at the same time being limiting.
Sneftel: No need to be rude or short (and I don''t mean height).
-Nick "digisoap" Robalik
Web & Print Design, 2D & 3D Illustration and Animation, Game Design
http://www.digital-soapbox.com
nick@digital-soabox.com
If so, you could use Alienbrain, by NXN software, which is built just for that. Or, you could use one of the open source PMS (project management system) tools on sourceforge, such as NetOffice, which is what I use w/ my team for both interactive/multimedia AND game projects; it works perfectly, just requires a web server w/ PHP & MySQL.
You could also use Microsoft Project, but I find it to be slow, the interface somewhat cumbersome, and its user setup to be overly complex while at the same time being limiting.
Sneftel: No need to be rude or short (and I don''t mean height).
-Nick "digisoap" Robalik
Web & Print Design, 2D & 3D Illustration and Animation, Game Design
http://www.digital-soapbox.com
nick@digital-soabox.com
-Nick "digisoap" RobalikWeb & Print Design, 2D & 3D Illustration and Animation, Game Designhttp://www.digital-soapbox.com[email=nick@digital-soapbox.com]nick@digital-soabox.com[/email]
Sounds like a request for planning software. There''s plenty of this stuff around. If you''re running Windows, the expensive options include Microsoft Windows, NXN (though that''s probably overkill for a small project), or one of the cheaper options available on cover-mounted magazine CDs. GNU has a few alternatives too, including ''MrProject'' (which I found in the Xandros 2.0 distro).
To be honest, unless you''re dealing with a large project, I''d just stick with a big year planner stuck to a convenient wall, some coloured pens or pencils, and a decent word processor to keep notes in. (You can use a notepad, but my handwriting is much, much slower than my typing speed so I don''t bother. In fact, I have a Psion netPad just for keeping notes on.
![](smile.gif)
--
Sean Timarco Baggaley
Sean Timarco Baggaley (Est. 1971.)Warning: May contain bollocks.
I was looking for something on that line but it should be a seperate program that works offline. Any ideas?
Well, you can set up a Apache or IIS server with PHP and MySQL and install NetOffice on that machine. Hook it up to a switch and voila, a offline thingie that can also handle online teams =)
[edited by - ArabStrap on February 12, 2004 12:22:14 PM]
[edited by - ArabStrap on February 12, 2004 12:22:14 PM]
Thanks guys. NXN and NetOffice are good management software. Are there something specially for game design?
^-^ Game is extension of dream.
quote:
Original post by flybird
Thanks guys. NXN and NetOffice are good management software. Are there something specially for game design?
Well, all four of my games were managed/designed using MS Word.
Randy ChaseKellogg Creek Software, Inc.
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