quake2 map problems
HI
I have a big problem..
I have made i fuctional worldcraft map reader, and render, but
when i render the image, i have some problems, that i don''t even
know why they happen.
When i''m near a wall, everything is nice and ok, when i start moving away from the wall, the connections to the other walls, begin to look strange, and i can eve see, what''s behind the wall
Could you look at these screenshots, to see what do i mean?
If you are wondering, those walls are made of just one quad.., but in the picture it looks like there is more than 3 or 4 quads in the wall.
any ideas on whats happening??
The pictures are at:
www.geocities.com/brunomtc/screen1.jpg
www.geocities.com/brunomtc/screen2.jpg
www.geocities.com/brunomtc/screen3.jpg
thanks
Bruno
How can you tell that there''s a problem? Those screenshots are basically pitch black with one or two smears of dark brown!
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Go for it.
OtakuCODE
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Go for it.
OtakuCODE
-----------------------Go for it.OtakuCODE
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