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opengl acceleration

Started by July 26, 2000 06:41 PM
3 comments, last by a2k 24 years, 3 months ago
how do i use acceleration in my code? i''ve been reading posts lately on , 3dfxopengl.dll etc, but how would i implement accelerated features in my code? (sorry for being a complete incompetent about this subject) a2k
------------------General Equation, this is Private Function reporting for duty, sir!a2k
OpenGL use hardware acceleration automatically if it has the accelerated version of OpenGL32.dll. If you have a 3dfx board, then the now-famous trick is all you have to do.

EL

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"Inash neteia haeg joa kavari quilm..." SD4
----------------------------------------"Inash neteia haeg joa kavari quilm..." SD4
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what''s the now-famous trick? renaming the file?

a2k
------------------General Equation, this is Private Function reporting for duty, sir!a2k
Yes

But you should copy it to OpenGL32.dll instead of just renaming it.

EL

----------------------------------------
"Inash neteia haeg joa kavari quilm..." SD4
----------------------------------------"Inash neteia haeg joa kavari quilm..." SD4
can u explain that in a easier way ????

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