3D landscape
Heightmappig definetely, an 8 bit greyscale bitmap where black is the lowest and white is the highest.
kool, theres a tutorial on nehe isnt there? know of any other good tutorials on the subject? oh, and is it hard to texture map to a height map?
A few good height map tuts here:
http://www.gametutorials.com/Tutorials/opengl/OpenGL_Pg4.htm
You can also use ipicture to laod the map (so you dont have 2 write ur own load routine) - just make sure it doesnt make a texture.
http://www.gametutorials.com/Tutorials/opengl/OpenGL_Pg4.htm
You can also use ipicture to laod the map (so you dont have 2 write ur own load routine) - just make sure it doesnt make a texture.
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