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Viewports

Started by January 21, 2004 09:07 AM
1 comment, last by orcblood 21 years, 1 month ago
I have a slight problem, Im trying to create a program with multiple viewports that you can load MS3D models into to gain more read/write skills. However, lesson 42 is slightly annoying to read through - Im trying to cut out the maze and isolate the viewport code to figure out how it works but its so annoying to do and Ive given up screaming and pounding my head against the keyboard... Anyways, would anyone know how to create the viewports in a normal opengl program without using the whole maze thing? Thanks a lot for any help! I think I broke my keyboard...
You create a viewport with glViewport. That''s all you need. Give it a starting position and size, and you got your viewport. Or did I miss something?
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No I dont believe so. Thanks a lot . Ill post any problems that I may come across.

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