Lesson 14
I don''t suppose theres anyway of doing Lesson 14 ( Outlined Fonts) in GLUT is there? Anyone point me at some info/tutorials? I''ve had alook at the GLUT docs ( http://reality.sgi.com/opengl/spec3/node1.html), but I find them confusing and not helpful at all.
Thanx
--Ched--
--Ched--
chris@ched45.com
--Ched--chris@ched45.com
Nope - you can''t do it in GLUT.
Outline fonts are Windows OpenGL specific ''wglUseFontOutlines()''.
You''ll have to write your own 3d font renderer to replace it - I think I may have seen an example somewhere (maybe opengl.org search will find it?)
--Andy
(http://opengl.koolhost.com)
Outline fonts are Windows OpenGL specific ''wglUseFontOutlines()''.
You''ll have to write your own 3d font renderer to replace it - I think I may have seen an example somewhere (maybe opengl.org search will find it?)
--Andy
(http://opengl.koolhost.com)
Looked on opengl.org and found something that may have done it ( GLTT ) but the link was dead
--Ched--
chris@ched45.com
--Ched--
chris@ched45.com
--Ched--chris@ched45.com
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