GLslang in ATI 6.14.10.6404
Hello!
I just tried out GLslang in ATI Catalyst 6.14.10.6404 drivers and found the following problems:
-) glCompileShaderARB will compile the following line without problems in a Vertex Shader:
gl_Position = gl_ModelViewProjectionMatrix * gl_Position ;
But if I want to link a Program Object (at which this Vertex Shader Object is attached to) my program crashes fully.
-) When I define a uniform sampler and use glGetActiveUniformsARB, this function doesn''t return me a vaild name, a vaild size and a valid uniform type of that sampler uniform. But GL_OBJECT_ACTIVE_UNIFORMS tells me that these uniforms should be there.
-) There are no texture lockup functions in a vertex shader. But GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB returns me a number of 16.
Anyone have these problems too and is able to help me?
--------------------------------------------------------
"If it looks good, it is good computer graphics"
"If it looks like computer graphics, it is bad computer graphics"
Corrail
corrail@gmx.at
ICQ#59184081
--------------------------------------------------------There is a theory which states that if ever anybody discovers exactly what the Universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.There is another theory which states that this has already happened...
I''m not sure GLslang support is official yet.
And even if it it, I''m not surprised that there are still bugs in implementations, just like any other new feature.
And even if it it, I''m not surprised that there are still bugs in implementations, just like any other new feature.
I thought so but maybe I''m just too stupid to use it... :-)
Hope ATI will fix it in the next release (should be this week).
--------------------------------------------------------
"If it looks good, it is good computer graphics"
"If it looks like computer graphics, it is bad computer graphics"
Corrail
corrail@gmx.at
ICQ#59184081
Hope ATI will fix it in the next release (should be this week).
--------------------------------------------------------
"If it looks good, it is good computer graphics"
"If it looks like computer graphics, it is bad computer graphics"
Corrail
corrail@gmx.at
ICQ#59184081
--------------------------------------------------------There is a theory which states that if ever anybody discovers exactly what the Universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.There is another theory which states that this has already happened...
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